Sega, a renowned gaming company, has stepped back from its previous enthusiasm for blockchain games. The company is now withholding its biggest intellectual property (IP), such as Sonic the Hedgehog, from being used in third-party blockchain games. This decision aims to protect the value of Sega’s content.
Dalam sebuah wawancara dengan Bloomberg, co-chief operating officer Sega, Shuji Utsumi, menyatakan ketidaksukaannya pada game blockchain, menyebutnya sebagai “membosankan”. Ia mempertanyakan tujuan game jika gagal memberikan kenikmatan. Komentar Utsumi mencerminkan skeptisisme Sega terhadap keadaan game blockchain saat ini.
Meskipun skeptisisme ini ada, Sega masih mau memperbolehkan mitra eksternal untuk menggunakan karakter dari waralaba yang kurang populer, seperti Three Kingdoms dan Virtua Fighter, sebagai token non-fungible (NFT). Utsumi mengakui bahwa teknologi blockchain bisa berharga ketika memungkinkan transfer karakter dan item antar game yang berbeda.
However, Sega is currently discontinuing its own blockchain game project and remains hesitant to implement Web3 technology in its upcoming “super games” series. The company wants to ensure that its focus remains on creating enjoyable gaming experiences rather than chasing trends.
While Sega may not fully embrace blockchain gaming at the moment, Utsumi emphasizes that the company is open to utilizing the technology if it proves successful. He urges people not to underestimate the risks involved in this industry, stating that early pioneers often face skepticism but can pave the way for significant progress.
The concept of blockchain gaming has received mixed reactions in recent years. Some companies, such as Square Enix and Ubisoft, initially followed this trend. However, many gamers expressed their dissatisfaction with this direction. As a result, more companies withdrew from blockchain games after failing to attract as much interest as expected. For example, Electronic Arts initially showed interest in blockchain gaming but later shifted its focus elsewhere.
George Yang, seorang penulis lepas untuk IGN, telah meliput industri game sejak 2019. Dia juga berkontribusi pada publikasi lain seperti Insider, Kotaku, NPR, dan Variety. Ketika dia tidak sedang menulis tentang video game, George senang memainkannya sendiri. Anda dapat mengikutinya di Twitter @Yinyangfooey untuk wawasan dan pembaruan game lainnya.
In conclusion, Sega’s decision to withhold its main IP from third-party blockchain games reflects its concerns about devaluing its content. While the company finds blockchain games boring, it remains open to the potential of the technology if proven successful. Controversies surrounding blockchain games have led many companies to reassess their involvement in the space. Only time will tell if blockchain games can overcome these challenges and gain wider acceptance in the gaming industry.
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