Game Terbaik: EVE Online, Game MMO yang Masih Menjadi Tren
In recent conversations with MMO fans, we always end up complaining about how this genre has reached a dead end in the mainstream. With World of Warcraft as the stagnant leader, the gameplay style curated by developers, which we often refer to as “theme park” games, has struggled to do something truly new since Blizzard’s dominance in 2004. It’s a conventional package that relies heavily on phases and instances, limiting how much a massively multiplayer online game can leverage its large, multiplayer, and online presence.
However, before Azeroth opened its gates, a small studio in Iceland created a space flight game filled with spreadsheets, completely relying on the concept of player-driven sandbox and never looking back. Two decades later, the game – EVE Online – still remains in its futuristic state.
Before WoW, there was EVE.
“Before there were gasoline cars, there were electric cars,” said CCP CEO Hilmar Pétursson to me last April. “The first cars were all electric. Then someone had the idea to make them run on gasoline and phased out electric cars. But electric cars made a comeback. There are many examples like this in human history, where some innovations take off, but as time progresses, it takes years for others to adopt them. And I think EVE is like that.”
Mungkin terdengar sombong, tetapi menurut saya, sebagai seseorang yang telah bermain banyak MMO selama ribuan jam sejak awal tahun 2000-an, saya setuju dengannya. EVE Online memiliki hak untuk mengatakan hal itu karena game ini memiliki visi inovatif tentang alam semesta yang dibangun oleh interaksi manusia, bukan konten yang sudah ada sebelumnya. Masa hidupnya membuktikan hal ini, dengan tetap populer meskipun banyak “pembunuh WoW” datang dan pergi. Menurut saya, ini adalah arah yang harus diambil oleh genre ini agar bisa mencapai potensi penuhnya dan keluar dari jalan buntu evolusinya.
And we can already see some of EVE’s ambitions being imitated today. When I first heard Bethesda announce about 1000 explorable planets in Starfield, I immediately felt how EVE has had over 7000 full star systems for quite some time now. Games like Elite: Dangerous and No Man’s Sky also try to convince us of the idea of a galaxy too vast to ever be fully explored by one player. They may focus on different things or lack some elements of EVE’s puzzle, but it is clear that they are following its footsteps to some extent.
“Saya berpendapat bahwa EVE adalah permainan yang diharapkan oleh orang-orang untuk diciptakan,” ujar Pétursson. “Misalnya, ketika saya melihat Dwarf Fortress, saya berpikir, ‘Sial, saya berharap saya bisa menciptakan Dwarf Fortress.'”
Namun, di mana mobil listrik lainnya? Tentu saja, mudah untuk melihat kesuksesan finansial dan dampak budaya World of Warcraft dan memahami mengapa begitu banyak orang ingin menirunya. Tetapi jika ada begitu banyak game yang mencoba meniru WoW yang berada dalam situasi pembatalan, dukungan terbatas, atau hanya mencapai kesuksesan yang sederhana, mengapa hanya ada satu EVE Online? Apakah hanya ada tempat untuk satu game seperti ini dalam industri ini?
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