Baru-baru ini, Xbox merilis ulang Fable yang sangat dinantikan dalam acara Xbox Games Showcase, dan para penggemar diberikan trailer yang aneh dan menghibur. Namun, beberapa kritikus merasa kecewa karena tidak ada cuplikan gameplay yang ditampilkan. Salah satu orang yang memiliki pandangan yang sama adalah Peter Molyneux, perancang game Fable asli dan tokoh terkemuka dalam industri game.
In a recent interview with GameReactor, Molyneux expressed his excitement for the Fable reboot while acknowledging the lack of gameplay in the trailer. He praised the impact of the hero throwing fireballs and described it as a promising sign. Molyneux’s expectations for the game are high, considering his involvement in the original Fable and his understanding of what makes the franchise special.
Molyneux juga memuji Richard Ayoade, yang dikenal karena perannya di IT Crowd, sebagai pilihan yang sempurna untuk game tersebut. Dia sangat mengapresiasi karakter Ayoade yang terobsesi dengan sayuran, yang menurutnya sejalan dengan sifat aneh alam semesta Dongeng.
Game Fable asli sukses besar untuk Xbox, sebagian karena janji ambisius Molyneux akan dunia yang dinamis dan berkembang. Pemain terpikat oleh gagasan bahwa tindakan mereka dapat memiliki konsekuensi yang bertahan lama, seperti menanam biji pohon ek dan menyaksikannya tumbuh menjadi pohon ek yang megah. Namun, Molyneux meninggalkan Lionhead Studios pada tahun 2012, dan studio tersebut ditutup pada tahun 2016.
In reflecting on his work in the original Fable, Molyneux emphasizes that the appeal of the game lies in what players can do rather than relying on jokes or humor. He recalls that Fable didn’t have many jokes but was funny because players could react in absurd ways. Molyneux believes that the reboot’s trailer captures this silly energy.
Although there is limited information available about the new Fable game, it was initially announced in 2020 as a fresh start for the series. Since then, details about the game’s world and gameplay have been kept secret.
Meanwhile, Molyneux explained about a new game being developed by his studio, 22cans, for PC and consoles. Although he refrained from calling it the “most brilliant game in the world,” he hinted at unseen mechanics that will be featured in the game. Molyneux believes that these mechanics, combined with a familiar environment, will provide players with a new experience. He compared the game to previous titles such as Fable, Black and White, and Dungeon Keeper.
Molyneux also mentioned that the decision was made to prioritize PC and console platforms over mobile devices for this game. The need for greater processing power influenced this choice, although he did not rule out the possibility of a mobile version in the future. It seems that Molyneux is very eager to create a game that breaks boundaries and delivers a unique experience.
Molyneux has faced criticism in the past for making grand promises in his games that often fall short. The track record of his studio, 22cans, is also not great. However, fans and critics alike are curious to see if his next project can revive his reputation as an innovative game designer.
Untuk reboot Fable, belum ada pengumuman mengenai tanggal rilis. Penggemar harus bersabar menunggu informasi lebih lanjut tentang game yang sangat dinantikan ini.
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