SAG-AFTRA, Persatuan Aktor Layar-Federasi Artis Televisi dan Radio Amerika, saat ini sedang melakukan pemogokan terhadap Aliansi Produser Film dan Televisi (AMPTP). Namun, mereka kini berupaya melakukan serangan kedua, kali ini menargetkan perusahaan video game besar atas perlakuan mereka terhadap para artis. Negosiasi untuk kontrak video game baru telah menemui jalan buntu, menurut SAG-AFTRA, dan pemogokan dipandang sebagai langkah penting berikutnya untuk mengamankan kenaikan gaji dan perlindungan dari kecerdasan buatan.
The current contract between SAG-AFTRA and companies such as Activision Productions, Electronic Arts Productions, Insomniac Games, Epic Games, and WB Games will expire on November 7, 2022. However, both parties have agreed to extend the discussions for another year. Currently, negotiations will resume on September 26.
SAG-AFTRA is demanding a retroactive rate increase of 11% for video game actors, followed by additional increases of 4% and 4%. This demand aligns with SAG-AFTRA’s negotiations with AMPTP. The union is also seeking protection from AI, which they see as a threat to voice actors and recording artists. Additionally, SAG-AFTRA is requesting break time, safety protection, medical personnel, and a ban on performing stunts during self-recorded auditions.
Presiden SAG-AFTRA Fran Drescher menyatakan keprihatinannya mengenai dampak kecerdasan buatan terhadap peluang kerja anggotanya. Dia menyatakan bahwa serikat pekerja sekali lagi menentang “tirani” atas nama anggotanya dan mengecam perusahaan game karena “keserakahan dan rasa tidak hormat” mereka.
Audrey Cooling, spokesperson for the gaming company, released a statement in response emphasizing their desire for a fair contract. Cooling acknowledged the important contributions of SAG-AFTRA represented players in delivering world-class entertainment to billions of players worldwide. The gaming company is negotiating in good faith and hopes to reach a mutually beneficial agreement as soon as possible.
This is not the first time SAG-AFTRA has gone on strike against video game companies. In October 2016, the union went on strike for 11 months. The strike against AMPTP, which began on July 13, and the Writers Guild of America strike, which started on May 2, were also significant events in the entertainment industry.
This strike highlights the growing tension between industrial workers and large production companies. It also raises questions about the future of the entertainment industry, particularly in relation to streaming services. As negotiations continue, it remains to be seen how this strike will impact the industry and whether it can bring about positive changes for industry players.
In conclusion, the decision of SAG-AFTRA to launch a second attack on major video game companies reflects their dissatisfaction with the current negotiation conditions. The labor union is advocating for salary increases, protection from artificial intelligence, and improvements in working conditions for workers. As negotiations continue, all attention will be focused on the outcomes and potential impact on the gaming industry and the broader entertainment landscape.
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