When The Legend of Zelda: Tears of the Kingdom was released, players discovered a unique way to have fun in the game. They began building elaborate vehicles to launch Koroks, small creatures in the game, into the sky or long distances. This enjoyable activity quickly became known as the Korok Outer Space Program, a clever game within the popular space flight sim game, Kerbal Space Program.
At first glance, The Legend of Zelda and Kerbal Space Program may seem like completely different games with little in common. However, the chaotic and comical rocket launches in Air Mata Kerajaan remind players of the unexpected scenarios that often occur in Kerbal. This amusing comparison has caught the attention of many players, including myself.
Saya merasa penasaran dengan konsep menggabungkan dua permainan ini, jadi saya menghubungi pengembang Kerbal Space Program 2 untuk melihat apakah mereka bersedia membantu saya dalam membuat Program Luar Angkasa Korok saya sendiri. Saya terkejut saat mereka setuju. Pengembang Brandon Ordon dan Tom Vinita bergabung dengan saya di Air Mata Kerajaan untuk membantu dalam membangun berbagai kendaraan untuk meluncurkan Koroks.
Our first mission is to launch “Billy the Korok” to the sky island above Tarry Town. From there, we try to help him contact his friend in the field, but face some unexpected challenges along the way. Despite setbacks, we manage to modify our mission profile and ultimately succeed.
After our collaboration, I had the opportunity to chat with Brandon Ordon about his own creation in the Kingdom of Tears. Strangely, his building is more down-to-earth compared to the chaotic rocket we launched together. However, there is one vehicle that is on fire, showing a sense of humor and willingness to embrace chaos.
Through this experience, I have discovered that the Royal Tear Program and the Kerbal Space Program have more similarities than meets the eye. Both games require players to understand rocket equations, build balanced structures, and sometimes rely solely on instruments for navigation. Additionally, the importance of successful landings is emphasized in both games.
Tears of the Kingdom menawarkan pemain dunia yang luas untuk dijelajahi dan banyak aktivitas untuk dilakukan. Bagi mereka yang mencari panduan, IGN telah menyediakan Panduan dan Panduan Tears of the Kingdom yang komprehensif untuk membantu menavigasi melalui Hyrule. Baik itu mengungkap peta lengkap, memperluas inventaris Anda, atau membuka kunci fitur keren dengan penyimpanan Breath of the Wild lama Anda, panduan ini siap membantu Anda.
In conclusion, the Tears of the Kingdom’s Korok Space Program brings together the worlds of The Legend of Zelda and Kerbal Space Program in a funny and entertaining way. The collaboration with Kerbal Space Program 2 developers allows for a unique and creative gaming experience. Despite their apparent differences, both games share similar elements, making a comparison between them fitting. So, if you’re looking for chaotic fun in Tears of the Kingdom, why not start your own Korok Space Program?
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